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AoG Spells

Spells that can be given to units to improve their abilities in battle.

Healing Edit

AoG Healing Spells to revive and rejuvenate your weary forces.

Single Edit

AoG Single Spells to heal a single unit.

Icon Name Cost Turn Unlocked Description
AoG Healing Spark Healing Spark 10 runes 3 This spell heals one unit by 2 points.
AoG Healing Ray Healing Ray 15 runes 4 This spell heals one unit by 5 points.
AoG Healing Beam Healing Beam 20 runes 5 This spell heals one unit by 7 points.
AoG Healing Wave Healing Wave 25 runes 6 This spell heals one unit by 10 points.
AoG Healing Light Healing Light 30 runes 7 This spell heals one unit by 15 points.
AoG Healing Glare Healing Glare 40 runes 8 This spell heals one unit by 20 points.
AoG Healing Blaze Healing Blaze 50 runes 9 This spell heals one unit by 30 points.
AoG Rejuvenate Rejuvenate 20 runes 3

This spell allows one unit that has already moved/attacked to do so again in the same turn.


(Note: if this is used on the KBD, it can attack twice again.)

Group Edit

AoG Healing Group Spells to heal groups of units.

Icon Name Cost Turn Unlocked Description
AoG Healing Glow Healing Glow 15 runes 3 This spell heals all units in a 3x3 area by 2 points.
AoG Greater Healing Glow Greater Healing Glow 20 runes 4 This spell heals all units in a 5x5 area by 2 points.
AoG Healing Aura Healing Aura 25 runes 5 This spell heals all units in a 3x3 area by 5 points.
AoG Greater Healing Aura Greater Healing Aura 30 runes 6 This spell heals all units in a 5x5 area by 5 points.
AoG Healing Radiance Healing Radiance 35 runes 7 This spell heals all units in a 3x3 area by 7 points.
AoG Greater Healing Radiance Greater Healing Radiance 45 runes 8 This spell heals all units in a 5x5 area by 7 points.
AoG Healing Brilliance Healing Brilliance 55 runes 9 This spell heals all units in a 3x3 area by 10 points.


Battle Edit

AoG Battle Spells of great power to cause harm to your enemies.

Bolts Edit

AoG Bolts Spells to harm a single unit.

Icon Name Cost Turn Unlocked Description
Magical Bolt 10 runes 3 This spell inflicts 2 points of damage to one unit.
Magical Blast 15 runes 4 This spell inflicts 5 points of damage to one unit.
Magical Rush 20 runes 5 This spell inflicts 7 points of damage to one unit.
Magical Wave 25 runes 6 This spell inflicts 10 points of damage to one unit.
Magical Burst 30 runes 7 This spell inflicts 15 points of damage to one unit.
Magical Blitz 40 runes 8 This spell inflicts 20 points of damage to one unit.
Magical Barrage 50 runes 9 This spell inflicts 30 points of damage to one unit.


Fire Edit

AoG Battle Fire Spells to harm groups of units.

Icon Name Cost Turn Unlocked Description
Fireball 15 runes 3 This spell covers a 3x3 area in fire, inflicting 2 points of fire damage on all units within it.
Large Fireball 20 runes 4 This spell covers a 5x5 area in fire, inflicting 2 points of fire damage on all units within it.
Fire Shower 25 runes 5 This spell covers a 3x3 area in fire, inflicting 5 points of fire damage on all units within it.
Greater Fire Shower 30 runes 6 This spell covers a 5x5 area in fire, inflicting 5 points of fire damage on all units within it.
Fire Rain 35 runes 7 This spell covers a 3x3 area in fire, inflicting 7 points of fire damage on all units within it.
Greater Fire Rain 45 runes 8 This spell covers a 5x5 area in fire, inflicting 7 points of fire damage on all units within it.
Firestorm 55 runes 9 This spell covers a 3x3 area in fire, inflicting 10 points of fire damage on all units within it.


Curses Edit

AoG Curses Hexes to baffle and corrupt single units.

Icon Name Cost Turn Unlocked Description
Bind 10 runes 3 This spell immobilises one unit for 1 turn.
Snare 15 runes 3 This spell immobilises one unit for 2 turns.
Entangle 25 runes 3 This spell immobilises one unit for 3 turns.
Poison 10 runes 3 This spell poisons one unit.


Miracles Edit

AoG Miracles Spells to affect the balance of power.

Prayer Edit

AoG Prayer Prayers to increase your favour.

Icon Name Cost Turn Unlocked Description
AoG Shrine of Saradomin Shrine of Saradomin 10 runes 3 This spell raises your favour with Saradomin by 1.
AoG Shrine of Zamorak Shrine of Zamorak 10 runes 3 This spell raises your favour with Zamorak by 1.
AoG Shrine of Guthix Shrine of Guthix 10 runes 3 This spell raises your favour with Guthix by 1.
AoG Shrine of Seren Shrine of Seren 10 runes 3 This spell raises your favour with Seren by 1.
AoG Shrine of Bandos Shrine of Bandos 10 runes 3 This spell raises your favour with Bandos by 1.
AoG Shrine of Menaphos Shrine of Menaphos 10 runes 3 This spell raises your favour with the Menaphite pantheon by 1.
AoG Draconic Chant Draconic Chant 35 runes 3 This spell allows for another King Black Dragon to be teleported into the fight.


Mana Edit

AoG Mana Spell The magic of creating mana.

Icon Name Cost Turn Unlocked Description
Mana Rush 5 runes 3 This spell grants 50 extra mana.
Mana Wave 10 runes 3 This spell grants 100 extra mana.
Mana Burst 15 runes 3 This spell grants 150 extra mana.
Mana Blitz 20 runes 3 This spell grants 200 extra mana.
Mana Barrage 25 runes 3 This spell grants 250 extra mana.


Mastery Edit

AoG Mastery Spells to impose your will upon the world.

Icon Name Cost Turn Unlocked Description
Raise Soldier 10 runes 3 This spell raises one pile of bones into a skeleton warrior.
Raise Army 30 runes 3 This spell raises all bones in a 3x3 area into an army of skeleton warriors.
Spiritual Shield 6 runes 3 This spell raises a spiritual shield on a single tile, which absorbs 40% of the damage dealt to a unit within it.
Spiritual Barrier 20 runes 3 This spell raises a spiritual barrier on a 3x3 area, which absorbs 40% of the damage dealt to units within it.
Fortify 50 runes 3 This spell converts one village you occupy into a tower.
Revolt 20 runes 3 This spell causes civil unrest in one structure - peasants overthrow the current occupier, returning the structure to a neutral state.


Environmental Edit

AoG Environmental Spells to affect the very ground itself.

Icon Name Cost Turn Unlocked Description
Forestation 20 runes 3 This spell creates a forest on a 3x3 area, but only on open ground or swamped land.
Quagmire 25 runes 3 This spell creates a swamp on a 3x3 area, but only on open ground or forested land.
Flood 30 runes 3 This spell creates a 3x3 area of river water, but only on open ground, swamp and forests.
Earthquake 40 runes 3 This spell flattens a 3x3 area of mountains into open ground.
Bridger 10 runes 3 This spell forms a bridge spanning out from any flat piece of riverbank or coastline.


Manoeuvres Edit

AoG Manoeuvres Spells to move your units around more efficiently, and to control your enemies.

Icon Name Cost Turn Unlocked Description
Tele-shift 5 runes 3 This spell teleports one unit to any unoccupied flat dry land within 8 tiles, except for portals.
Teleport 30 runes 5 This spell teleports one unit to any unoccupied flat dry land on the map, except for portals.
Mind Warp 15 runes 3 This spell allows you to issue a single move and/or attack command to an enemy unit.
Speed Boost 15 runes 3 This spell allows one unit to move twice as far as normal on one turn.

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