FANDOM


Please choose carefully when deciding 1A or 1B: the choice will change 2 missions in the storyline. Mission 1A - Airbase is preferred because it is easier to defend in Act III's Siege mission.

Mission Briefing Edit

Now that we know the true situation it is time to change pace. A manufacturing facility has been located that we could utilise to build the American laser cannons and more equipment for our men.
Your squad will be deployed near this facility to remove the threat of the hostile gangs that plague the area.
Our reconnaissance has spotted that the gang has a strong presence here and have managed to secure some RPGs. We believe that they are all currently within the facility so deploy your men accordingly.
Objectives:
  • Select your deploy points
  • Remove the hostile threat
  • Keep your squad alive

Walkthrough Edit

Note that selecting this mission will mean that you will not be able to play Act 2 Mission 1A. Place your soldiers to the south and hide amongst the trees. Be careful however, as the enemies will try to find you within the trees. The enemies will approach you, kill them on your turns until there are no enemies left. You can tell if there are no enemies left because of the enemy's turns taking only 1 moment. If there is no one coming but the enemy's turns are stilling taking a few moments, try to find the rest of the enemies and kill them. Be cautious however, as the enemies could be aliens. If they are aliens, the mission should end automatically when you kill them. If not, kill them anyway.

When there is no one left, proceed upstairs from the south west corner of the base. There is a strange looking room on the first floor. This is the UFO with 1 or 2 aliens (depending on the difficulty). Kill them and the mission is complete!

ACT 1 - Reconstruction
1: Apocalypse 2: Support 3: Secure
ACT 2 - Invasion
1A: Recover 1B: Recover 2: City Mission (x4)
2: UFO - Transporter 3A: Defence 3B: Defence
4: City Mission (x2) 4: UFO - Invader 5: Invasion
ACT 3 - Retaliation
1: City Mission (x2) 1A: UFO - Dominator 1B: Base of Operations
2A: Siege 2B: Siege 3: City Mission (x2)
3A: Base of Operations 3B: UFO - Dominator
ACT 4 - Domination
1: Warhead 2: Infiltration 3: Domination

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