|Release||27th February 2008|
Wizard Run is a platform game that was released on 27th February 2008, the day of the release of FunOrb.
Left/Right arrow key - Move
Up arrow key/Z - Jump
Space/X - Fire stars, or hold down to charge starpower
Esc - Pause game
The space bar fires one star when tapped in short bursts, but when held down after a prolonged period of times, it is capable of firing multiple stars at once. If held down for a longer time, the apprentice will fire a more powerful circle of stars. Any monster that touches this circle will be captured, shown by that monster being surrounded in stars. If the player touches a captured monster, the monster will die, or as indicated by the hat of wizardry achievement, 'pop'. If it is not touched for a long enough period of time, it will be released and will be able to move again. Bosses are unable to be captured by a fully charged starpower but it will do a significantly larger amount of damage than a non fully-charged attack.
Jagex's description of Wizard Run is as follows:
The evil Harpy King has descended from the mountains and stolen away your master. Using his magical hat, you must guide the apprentice through 6 worlds full of the Harpy King's minions and harness the power of the stars to defeat them. There is a long journey ahead, but with courage and determination, you will be victorious.
In the game, the player controls Alice the Apprentice, who must defeat bosses in six worlds of increasing difficulty. The player must defeat every enemy in each level in order to advance to the next one.
Points are awarded by collecting the crystals left-over from defeated enemies. There are two ways an enemy can give crystals: when they are killed, or when they are captured and popped, which gives a better crystal. After killing Harpy King boss, 1000 points per remaining life are awarded (7 lives = 7,000 points).
Extra lives are also awarded after getting a certain number of points; extra lives are awarded when the player reaches 500 points, 1,000 points, 2,000 points, 5,000 points, 10,000 points and then every multiple of 10,000 points.
|3x Green Crystal||50|
|3x Blue Crystal||75|
|3x Yellow Crystal||150|
|3x Red Crystal||250|
|3x White Crystal||500|
There are six worlds; each with five monster-filled stages and ending with an extra boss stage. These worlds are: the Village, the Beach, the Pirate Ship, the Troll Cave, the Ice Mountain and the Demon Fortress. Each world gets increasingly more difficult as you progress. The creatures in each world reflect on the levels' scenery. e.g. seagulls are found on the Beach.
The Pirate Ship
The Troll Cave
The Ice Mountain
The Demon Fortress
At the end of every world, there is a boss stage. When killed, bosses leave behind a cluster of crystals, the type of which depends on the world the boss is on.
Italic = Members Only
|World 1||Giant Spider|
|World 2||Pygmy Boss|
|World 3||Pirate Captain|
|World 4||Troll Ancient|
|World 5||Ice Dragon|
|World 6||Harpy King|
|Image||Name||Requirement||Orb Points||Orb Coins||Members?||Sorter|
|Cloak of Wizardry||
Complete world 1
Kill the Ice Dragon on World 5, losing no lives
Kill the Pirate Captain on World 3, losing no lives
|Gown of Wizardry||
Reach world 4 from world 1 without losing a life
|Hat of Wizardry||
Capture and pop all creatures in world 1
Complete the Game
|Master of Magic||
Kill the Harpy King on World 6, losing no lives
Collect 100 pumpkins in world six during halloween
Kill the Pygmy Boss on world 2, losing no lives
Kill the Giant Spider on world 1, losing no lives
|Star of the Master||
Reach world 6 from world 1 without losing a life
Kill the Troll Ancient on World 4, losing no lives
Did you notice a missing achievement? You can help the FunOrb Wiki by making a page for it. Simply type the achievement name in this box to make a page for it.