From FunOrb Wiki
Zombie Dawn Multiplayer
|
| Genre
| Strategy
|
| Release
| 5 November 2008
|
| Multi-player
| Yes
|
Zombie Dawn Multiplayer: Fight of the Living Dead is a sequel to the previous Jagex game, Zombie Dawn. It takes place after the events of that game. It was released shortly after Halloween 2008.
[edit] Description
In the events of Zombie Dawn, the Overlord (you) managed to zombify and take over most of the world. The problem now is that there aren't many humans left to munch on, so the zombies have started to fight among themselves over this increasingly rare resource.
In Zombie Dawn Multiplayer: Fight of the Living Dead, it's up to you to lead your horde of undead against other overlords in a real-time strategic race to capture and/or zombify as many of the remaining humans as possible. Doing so will earn you Research Points, with which you'll discover some awesome new power-ups, traits and modifiers. Using these, you'll be able to mould your rotting mob to fit your style of play, and better fend off those lesser overlords.
[edit] Scoring
Any zombies (including your opponent's) give 4 points when they enter your portal. Having Zombie-lover trait increases it to 6 points per zombie. Humans are worth 10 points without and 15 points with Human-lover trait. Zombifying humans is worth 1 or 2 points. Every player also receives 1 extra point at the end of each round.
[edit] The Laboratory
The laboratory screen shows the progress of each research project, and allows the player to select which abilities to take into a match. There are 3 distinct research trees, Zombie, Overlord and Planetary. Some of these abilities are taken straight from Zombie Dawn.
[edit] Zombie Research Tree
| Icon | Name | Research level | Required Research Points | Ability type | Research needed | Hint | Description
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| Disguise | 1 | 61 | Powerup | N/A | N/A | Disguise one of your zombies as a harmless human.
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| Speed | 1 | 53 | Powerup | N/A | N/A | Use on one of your zombies to make it travel faster than its stench.
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| Hungry | 1 | 43 | Trait | N/A | N/A | Make your zombies hunger for human flesh. They will lunge faster and from further away.
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| Focused | 2 | 151 | Trait | Disguise | Bothered by fidgety zombies? | Your zombies won't wander about if you train them to focus.
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| Annoying | 2 | 131 | Modifier | Speed | Meddle with their affairs... | Powerups with this modifier can be used on humans or enemy zombies, but can only be applied to a few - experiment with it...
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| Famished | 2 | 113 | Trait | Hungry | And you thought your zombies were hungry before. | Starve your zombies before unleashing them on humans! They'll lunge even faster and from further away than with Hungry.
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| Resilient | 3 | 593 | Trait | Focused and Annoying | Do not yield to their technical powers! | Your zombies will resist 40% of all powerups... Even if they're yours!
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| Determined | 3 | 647 | Trait | Famished | You know what you want, they should too. | You know what you want, so should your zombies. This will hurry them up, making them move faster.
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| Fear | 3 | 467 | Powerup | Annoying and Famished | Cloak your zombies in pure fear. | Cloak your zombies in pure fear; humans will run from them above all else, falling into your clutches.
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| Fast | 4 | 2003 | Trait | Resilient and Determined | Get them! GET THEM! | Your hordes will move fast as lightning... Especially if you also equip Determined.
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| Screech | 4 | 2039 | Powerup | Resilient and Fear | Make your creations sing, and the mortals will cower in fear... | Your zombie will screech like the devil, making humans tremble in fear and unable to move!
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| Mobile | 4 | 2017 | Modifier | Determined and Fear | For the zombie on the go. | Powerups with this modifier will not immobilise your zombies. Try it on Screech for some on-the-go karaoke.
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| Sceptic | 5 | 7499 | Trait | Fast and Mobile | Refuse to believe. The truth is in here. | Your zombies will not be affected by powerups, but you'll not be able to use any except Counter.
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[edit] Overlord Research Tree
| Icon | Name | Research level | Required Research Points | Ability type | Research needed | Hint | Description
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| Nimble Fingers | 1 | 67 | Trait | N/A | N/A | Your power-ups will recharge faster.
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| Meltdown | 1 | 59 | Powerup | N/A | N/A | Melt a zombie into a puddle of goo that will slow down humans. Makes humans a lot easier to catch.
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| Expert | 1 | 29 | Trait | N/A | N/A | Your power-ups will last longer if you have this trait equipped.
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| Quick Thinker | 2 | 149 | Trait | Nimble Fingers | This will clear your mind and help you think faster. | Recharge your powerups even faster than with Nimble Fingers! Equip both for the maximum recharge rate.
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| Detonate | 2 | 127 | Powerup | Meltdown | This will be an explosive surprise to your enemies. | Detonate a zombie to stun anything close to it.
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| Phantom | 2 | 137 | Powerup | Expert | Confuse clueless humans with smoke and mirrors... | Create an illusion of a zombie that will scare the foolish humans.
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| Tech Master | 2 | 167 | Trait | Expert | Mastery of technology is not far away. | This trait will make your powerups last even longer than Expert. Equip both for an extra bonus!
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| Imposed | 3 | 569 | Modifier | Quick Thinker | Impose your will upon enemy zombies. | Powerups with this modifier can be used on enemy zombies, but can only be applied to a few - experiment with it...
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| Curse | 3 | 631 | Powerup | Quick Thinker and Phantom | They may be nowhere near your zombies, but you'll still be able to reach them... | Use this on a clueless human for instant zombification! The victim will become one of your zombies.
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| Shackles | 3 | 449 | Powerup | Detonate and Tech Master | Bring the guilt of their past deeds upon them... | Make humans or enemy zombies heavy with their burdens, slowing them down. Then, move in for the kill! Note: This will only affect enemy zombies if you also use the Annoying modifier.
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| Charm | 3 | 547 | Powerup | Phantom and Tech Master | Beguile them.. The carrot may work better than the stick. | Make one of your zombies quite appealing, charming humans into following it... to their doom!
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| Counter | 4 | 1997 | Powerup | Imposed and Curse | Foil their plans. | Use this on a zombie or area to disrupt an ongoing effect. Thwart your enemies' evil plans!
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| Deadly | 4 | 2027 | Modifier | Curse and Shackles | Enough playing around. | Powerups with this modifier will kill ANYTHING! Try it on Fireball for a show.
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| Hostile | 4 | 2011 | Modifier | Imposed and Charm | Aggressive zombies get the brains. | Powerups with this modifier will work even on enemy zombies.
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| Teleport | 5 | 7507 | Powerup | Deadly and Hostile | Whisk your zombies across time and space. Well, maybe not time. | Use this with a zombie and it will instantly teleport to its destination, when you next order it to move.
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[edit] Planetary Research Tree
| Icon | Name | Research level | Required Research Points | Ability type | Research needed | Hint | Description
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| Zombie-lover | 1 | 73 | Trait | N/A | N/A | Zombies are your thing if you have this trait equipped. You'll gain more Research Points from any zombies that return through your portal.
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| Hammer | 1 | 83 | Powerup | N/A | N/A | Stun a human or an enemy zombie.
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| Human-lover | 2 | 139 | Trait | Zombie-lover | You could learn more about humans. | Your science will advance more from any humans you capture alive.
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| Miasma | 2 | 163 | Powerup | Hammer | Block their path. | A cloud of corrosive acid that will stop living and dead alike.
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| Prepared | 2 | 173 | Trait | Zombie-lover | Come ready for battle. | Get extra bang for your buck - or, in this case, extra zombie for your brain - with more zombies at the start of each match.
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| Field Marshal | 2 | 157 | Trait | Hammer | Learn to organise them. | This will help you organise your horde. Use CTRL + '1', '2' or '3' to set unit groups, then press '1', '2' or '3' to quickly select each group.
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| Haze | 3 | 491 | Powerup | Human-lover and Miasma | Confuse their senses. | Release a mist that makes it harder for your opponents to see.
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| Breach | 3 | 509 | Powerup | Miasma and Prepared | Open new ways to victory. | Open new routes for your zombies to attack from.
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| Ready | 3 | 523 | Trait | Prepared and Field Marshal | Two zombies lurch better than one. | Draws even more zombies to you at the start of each match than Prepared. Equip both for the maximum number of minions.
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| Lethal | 3 | 607 | Modifier | Field Marshal | Stunning is not enough. | Powerups with this modifier will kill enemy zombies. Try it on Detonate for a good laugh.
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| Realistic | 4 | 2005 | Modifier | Haze | Fool the fools! | Powerups with this modifier will fool even enemy overlords.
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| Quake | 4 | 2029 | Powerup | Haze and Lethal | Make them tremble and shake. | Make the map shake with your power. You won't be as affected as your enemies will be.
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| Wise | 4 | 1993 | Trait | Breach and Ready | Enhance your technological skills. | Get yourself another powerup slot with this trait.
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| Fireball | 4 | 1987 | Powerup | Ready and Lethal | Blow them to smithereens. | Blast humans and zombies, stunning them! If only you could make it 'deadly'...
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| Sage | 5 | 7489 | Trait | Wise and Quake | For those who know it all. | Extra knowledge is extra power. Get yourself another powerup slot with this trait.
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[edit] Achievements
Achievements can only be obtained in Rated games.
Total Achievements: 16
Total Orb Points: 5,900
[Secret Achievements] | [Hidden Achievements] [Halloween Achievements]
| Image | Name | Requirement | Orb Points | Orb Coins | Members
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| AF | | Bare Limbs | Win without equipping any powerups, having a Rating of at least 2000.
| 500
| 5
| No
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| AC | | Battle Master | Win 50 Rated games.
| 300
| 3
| No
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| AD | | Conqueror | Win 100 Rated games.
| 500
| 5
| No
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| AH | | Gene Therapy | Master the entire Zombie research tree.
| 500
| 5
| No
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| AL | | Gotcha! | Have an enemy overlord target one of your phantoms with a powerup
| 300
| 3
| No
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| AG | | Human-Lover | Win a game having captured more humans than zombies (at least 10)
| 500
| 5
| No
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| AJ | | Lord of the Castle | Master the entire Planetary research tree.
| 500
| 5
| No
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| AI | | Magic Fingers | Master the entire Overlord research tree.
| 500
| 5
| No
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| AN | | Mutant Strain | Spread the zombie virus by defeating someone who has this Achievement, while having a Rating of at least 1337
| 100
| 1
| No
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| AK | | My Precious... | Curse back a cursed zombie
| 200
| 2
| No
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| AB | | Neophyte | Win 10 Rated games.
| 200
| 2
| No
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| ZZ | | Pumpkin Studies | Win a game having captured a live pumpkin-head
| 300
| 3
| No
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| AA | | Pupil | Win a Rated game
| 100
| 1
| No
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| AE | | Single-Minded | Win a game using only one kind of powerup, having a Rating of at least 1500
| 200
| 2
| No
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| AP | | Sire of the Realm | Win a four-player match, having a Rating of at least 2000.
| 500
| 5
| No
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| AM | | Skin and Bones | Win a game with no traits equipped, having a Rating of at least 2500.
| 500
| 5
| No
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| AO | | Unattached | Lose 30 of your zombies, but still win
| 500
| 5
| No
|
All information for these achievements is stored on their respective pages, along with walkthroughs and tips for many of them. So, if you notice a mistake, or have a good strategy, go there!Did you notice a missing achievement? You can help the FunOrb Wiki by making a page for it. Simply type the achievement name in this box to make a page for it.
[edit] Trivia
- This game is the second game on FunOrb to change your cursor (Dungeon Assault being the first). This cursor was later removed from the game because it caused people to notice that they had a low frame rate.
- This game was visible in Achievements Online half an hour before its release. When it was posted on main page, it still couldn't be played - clicking on "Play!" resulted in error 404.
- The Mutant Strain achievement was secret on Achievements Online, but hidden in-game.

- On page 4 of the instructions it indicates how the top bar works, showing the number of zombies and points earned. A picture is shown next to it with a player's name 'Shaun'. This may be a reference to a Zombie Horror film, Shaun of the Dead.
- The title "Fight of the Living Dead" is most probably a reference to the horror film Night of the Living Dead.
- The Mutant Strain achievement probably requires the seemingly random rating of 1337 is because 1337 is Leetspeak for leet.
- There is a glitch when using a Speed powerup, a zombie can go through a wall and then end up stuck in it.
- The description of the power-up phantom is the same as the part in the song GoldenEye.
- Originally, this game was completely members only. However, that was changed shortly after release to let free players be able to play unrated games only.
- 25th June 2009, the game became completely open to free players, including achievements. Albeit, FunOrb's achievement page still displays them as members only.
- Zombie Dawn Multiplayer is the 9th most played game on FunOrb.